#pragma once


// CDlgSplash

class CDlgSplash : public CWnd
{
	DECLARE_DYNAMIC(CDlgSplash)

public:
	CDlgSplash();
	virtual ~CDlgSplash();

protected:
	DECLARE_MESSAGE_MAP() 
public:  
    CBitmap m_bitmap;  
//  void Create(void);  
    void Create(UINT nBitmapID);  
    afx_msg void OnPaint();  
    afx_msg void OnTimer(UINT_PTR nIDEvent);
};


